触摸屏android-用zoom放大缩小图片

图片缩小  时间:2021-02-21  阅读:()

用zoom放大缩小缩缩片缩import android.app.Activity;import android.os.Bundle;public class zooming extends Activity{

/**Called when the activity is first created.*/

@Overridepublic void onCreate(Bundle icicle) {super.onCreate(icicle);setContentView(new Zoom(this));

}

}

<pre name="code"class="java">import android.content.Context;import android.graphics.Canvas;import android.graphics.drawable.Drawable;import android.view.KeyEvent;import android.view.View;public class Zoom extends View{private Drawable image;private int zoomControler=20;public Zoom(Context context)

{super(context);image=context.getResources().getDrawable(R.drawable.icon);setFocusable(true);

}

@Overrideprotected void onDraw(Canvas canvas) {

//TODO Auto-generated method stubsuper.onDraw(canvas);

//here u can control the width and height of the images. . . . . . . . this line is very importantimage.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler);image.draw(canvas);

}

@Overridepublic boolean onKeyDown(int keyCode,KeyEvent event) {if(keyCode==KeyEvent.KEYCODE_DPAD_UP)//zoom inzoomControler+=10;if(keyCode==KeyEvent.KEYCODE_DPAD_DOWN) //zoom outzoomControler-=10;if(zoomControler<10)zoomControler=10;invalidate();return true;

}

}package com.min.Test_Gallery;

import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Color;import android.graphics.Matrix;import android.os.Bundle;import android.util.DisplayMetrics;import android.util.Log;import android.view.GestureDetector;import android.view.KeyEvent;import android.view.MotionEvent;import android.view.View;import android.view.GestureDetector.OnGestureListener;import android.view.View.OnTouchListener;import android.widget.Button;import android.widget.FrameLayout;import android.widget.ImageView;import android.widget.LinearLayout;import android.widget.Toast;public class DisplayImage extends Activity implementsOnTouchListener, OnGestureListener {private static final String TAG = "DisplayImage";private static final int FLING_MIN_DISTANCE = 100;private static final int FLING_MIN_VELOCITY = 200;

/*相量声明*/private ImageView mImageView;private Button mButton01;private Button mButton02;private FrameLayout layout1;private LinearLayout layoutImage;private Bitmap bmp;private int id=0;private int displayWidth;private int displayHeight;private float scaleWidth=1;private float scaleHeight=1;private GestureDetector mGestureDetector;

/** Called when the activity is first created. */

@Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState) ;

/*加display.xml Layout */setContentView(R.layout.display) ;

/*取得屏幕分辨率大小*/

DisplayMetrics dm=new DisplayMetrics( ) ;getWindowManager( ) .getDefaultDisplay( ) .getMetrics(dm) ;displayWidth=dm.widthPixels;displayHeight=dm.heightPixels;

/*初始化相量*/

Bundle bundle = this.getIntent( ) .getExtras( ) ;

Integer imageId = bundle.getInt("imageId") ;

Log.i(TAG, "onCreate, imageId = " + imageId) ;bmp=BitmapFactory.decodeResource(getResources( ) ,imageId) ;mImageView = (ImageView)findViewById(R.id.myImageView) ;mImageView.setImageBitmap(bmp) ;mImageView.setOnTouchListener(this) ;mImageView.setLongClickable(true) ;layout1 = (FrameLayout)findViewById(R.id.layout1) ;layoutImage =(LinearLayout)findViewById(R.id.layoutImage) ;mButton01 = (Button)findViewById(R.id.myButton1) ;mButton02 = (Button)findViewById(R.id.myButton2) ;

/* 小按onClickListener */mButton01.setOnClickListener(new

Button.OnClickListener( ) {

@Overridepublic void onClick(View v) {small( ) ;

}

} ) ;

/*放大按onClickListener */mButton02.setOnClickListener(new

Button.OnClickListener( ) {

@Overridepublic void onClick(View v) {big( ) ;

}

} ) ;

}

//用触触摸屏由1个MotionEvent ACTION_DOWN触

@Overridepublic boolean onDown(MotionEvent e) {

// TODO Auto-generated method stub

// Toast.makeText(this, "onDown",Toa s t.LENGTH_SHOR T) .sh o w() ;

Log.i(TAG, "onDown. . . ") ;return false;

}

/*用按下触摸屏、快速移后松由1个MotionEvent ACTION_DOWN,

*多个ACTION_MOVE, 1个ACTION_UP触

*参数解

* e1 第1个ACTION_DOWN MotionEvent

* e2最后一个ACTION_MOVE MotionEvent

* vel oci tyXX上的移速度像素/秒

* velocityYY上的移速度像素/秒

*触条件 

* X 的坐 位移大于FL ING_MIN_DIS TANCE 且移 速度大于FLING_MIN_VELOCITY个像素/秒

* @seeandroid.view.GestureDetector$OnGestureListener#onFling(android.view.MotionEvent, android.view.MotionEvent, float, float)

*/

@Overridepublic boolean onFling(MotionEvent e1, MotionEvent e2, floatvelocityX,float velocityY) {

// TODO Auto-generated method stub

Log.i(TAG, "onFling. . . ") ;if (e1.getX( ) - e2.getX( ) > FLING_MIN_DISTANCE

&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {

// Fling left

Toast.makeText(this, "Fling Left",Toast.LENGTH_SHORT) .show( ) ;

} else if (e2.getX( ) - e1.getX( ) > FLING_MIN_DISTANCE

&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {

// Fling right

Toast.makeText(this, "Fling Right",Toast.LENGTH_SHORT) .show( ) ;

}return false;

}

//用按触摸屏由多个MotionEvent ACTION_DOWN触

@Overridepublic void onLongPress(MotionEvent e) {

// TODO Auto-generated method stub

Log.i(TAG, "onLongPress. . . ") ;

}

//用按下触摸屏 并拖 由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触

@Overridepublic boolean onScroll(MotionEvent e1, MotionEvent e2,float distanceX,float distanceY) {

// TODO Auto-generated method stub

Log.i(TAG, "onScroll. . . ") ;return false;

}

//用触触摸屏尚未松或拖由一个1个MotionEvent ACTION_DOWN触

//注意和onDown()的区强的是没有松或者拖的状

@Overridepublic void onShowPress(MotionEvent e) {

// TODO Auto-generated method stub

Log.i(TAG, "onShowPress. . . ") ;

}

//用 触触摸屏后松由一个1个MotionEvent ACTION_UP触@Overridepublic boolean onSingleTapUp(MotionEvent e) {

// TODO Auto-generated method stub

Log.i(TAG, "onSingleTapUp. . . ") ;return false;

}

@Overridepublic boolean onTouch(View v, MotionEvent event) {// TODO Auto-generated method stub

Log.i(TAG, "onTouch. . . ") ;

// Set button visiblemButton01.setVisibility(View.VISIBLE) ;mButton02.setVisibility(View.VISIBLE) ;return mGestureDetector.onTouchEvent(event) ;}

// @Override

// public boolean onTouchEvent(MotionEvent event) {// // TODO Auto-generated method stub

// super.onTouchEvent(event) ;

//

// Log.i (TAG, "onTouchEvent") ;

// // Set button visible

// mButton01.setVisibility(View.VISIBLE) ;

// mButton02.setVisibility(View.VISIBLE) ;

//

// return true;

// }

@Overridepublic boolean onKeyDown(int keyCode, KeyEvent event) {// TODO Auto-generated method stubsuper.onKeyDown(keyCode, event) ;

Log.i(TAG, "onKeyDown. . . ") ;

// Set button visiblemButton01.setVisibility(View.VISIBLE) ;mButton02.setVisibility(View.VISIBLE) ;return true;

}

/* 片小的method */private void small( ) {int bmpWidth=bmp.getWidth( ) ;int bmpHeight=bmp.getHeight( ) ;

Log.i(TAG, "bmpWidth = " + bmpWidth + ", bmpHeight = "+ bmpHeight) ;

/* 置片小的比例*/double scale=0.8;

/* 算出次要小的比例*/scaleWidth=(float) (scaleWidth*scale) ;scaleHeight=(float) (scaleHeight*scale) ;

/* 生reSize后的Bitmap象*/

Matrix matrix = new Matrix( ) ;matrix.postScale(scaleWidth, scaleHeight) ;

Bitmap resizeBmp =Bitmap.createBitmap(bmp,0,0,bmpWidth,bmpHeight,matrix,true) ;if(id==0) {

/*如果是第一次按就除原来默的ImageVi ew */layoutImage.removeView(mImageView) ;

} else {

/*如果不是第一次按就除上次放大小所生的ImageVi ew */layoutImage.removeView( (ImageView)findViewById(id) ) ;

}

/* 生新的ImageView放入reSize的Bitmap 象再放入Layout中*/id++;

ImageView imageView = new ImageView(this) ;imageView.setId(id) ;imageView.setImageBitmap(resizeBmp) ;layoutImage.addView(imageView) ;

Log.i(TAG, "imageView.getWidth( ) = " +imageView.getWidth( )

+ ", imageView.getHeight( ) = " +imageView.getHeight( ) ) ;setContentView(layout1) ;

/*因 片放到最大放大按会disable所以在小把它重 enable

*/mButton02.setEnabled(true) ;mButton02.setTextColor(Color.MAGENTA) ;

}

/* 片放大的method */private void big( ) {int bmpWidth=bmp.getWidth( ) ;int bmpHeight=bmp.getHeight( ) ;

Log.i(TAG, "bmpWidth = " + bmpWidth + ", bmpHeight = "+ bmpHeight) ;

/* 置片放大的比例*/double scale=1.25;

/* 算次要放大的比例*/scaleWidth=(float) (scaleWidth*scale) ;

scaleHeight=(float) (scaleHeight*scale) ;

/* 生reSize后的Bitmap象*/

Matrix matrix = new Matrix( ) ;matrix.postScale(scaleWidth, scaleHeight) ;

Bitmap resizeBmp =Bitmap.createBitmap(bmp,0,0,bmpWidth,bmpHeight,matrix,true) ;if(id==0) {

/*如果是第一次按就除原来置的ImageVi ew */layoutImage.removeView(mImageView) ;

} else {

/*如果不是第一次按就除上次放大小所生的ImageVi ew */layoutImage.removeView( (ImageView)findViewById(id) ) ;

}

/* 生新的ImageView放入reSize的Bitmap 象再放入Layout中*/id++;

ImageView imageView = new ImageView(this) ;imageView.setId(id) ;imageView.setImageBitmap(resizeBmp) ;layoutImage.addView(imageView) ;setContentView(layout1) ;

/*如果再放大会超屏幕大小就把Button disable */if( scaleWidth * scale * bmpWidth > bmpWidth * 3 | |scaleHeight * scale * bmpHeight > bmpWidth * 3 | |scaleWidth * scale * bmpWidth > displayWidth * 5| |scaleHeight * scale * bmpHeight > displayHeight *

5) {mButton02.setEnabled(false) ;mButton02.setTextColor(Color.GRAY) ;

} else {mButton02.setEnabled(true) ;mButton02.setTextColor(Color.MAGENTA) ;}

}

}display.xml文件

<?xml version="1.0" encoding="utf-8"?>

<FrameLayoutxmlns:android="http://schemas.android.com/apk/res/android"android:orientation="vertical"android:layout_width="fill_parent"android:layout_height="fill_parent"android:id="@+id/layout1"

>

<ScrollViewxmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="fill_parent"android:layout_height="wrap_content"

3adapted some code to create a TouchImageView that supports multitouch(>21) It is inspiredby the book Hel lo,Android! (3rd edition)

It is contained within the fol lowing 3 fi les TouchImageViewjava WrapMotionEventjava

WrapMotionEvent java

TouchImageView.javaimport se.robertfoss.ChanImageBrowser.Viewer;import android.content.Context;import android.graphics.Bitmap;import android.graphics.Matrix;import android.graphics.PointF;import android.util.FloatMath;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.widget.ImageView;public class TouchImageView extends ImageView{private static final String TAG="Touch";

//These matrices will be used to move and zoom image

Matrix matrix=new Matrix();

Matrix savedMatrix=new Matrix();

//We can be in one of these 3 statesstatic final int NONE=0;static final int DRAG=1;static final int ZOOM=2;int mode=NONE;

//Remember some things for zooming

PointF start=new PointF();

PointF mid=new PointF();float oldDist=1f;

Context context;

HostYun:联通AS9929线路,最低月付18元起,最高500Mbps带宽,洛杉矶机房

最近AS9929线路比较火,联通A网,对标电信CN2,HostYun也推出了走联通AS9929线路的VPS主机,基于KVM架构,开设在洛杉矶机房,采用SSD硬盘,分为入门和高带宽型,最高提供500Mbps带宽,可使用9折优惠码,最低每月仅18元起。这是一家成立于2008年的VPS主机品牌,原主机分享组织(hostshare.cn),商家以提供低端廉价VPS产品而广为人知,是小成本投入学习练手首选。...

TabbyCloud周年庆&七夕节活动 美國INAP 香港CN2

TabbyCloud迎来一周岁的生日啦!在这一年里,感谢您包容我们的不足和缺点,在您的理解与建议下我们也在不断改变与成长。为庆祝TabbyCloud运营一周年和七夕节,TabbyCloud推出以下活动。TabbyCloud周年庆&七夕节活动官方网站:https://tabbycloud.com/香港CN2: https://tabbycloud.com/cart.php?gid=16购买链...

妮妮云,美国cera CN2线路,VPS享3折优惠

近期联通CUVIP的线路(AS4837线路)非常火热,妮妮云也推出了这类线路的套餐以及优惠,目前到国内优质线路排行大致如下:电信CN2 GIA>联通AS9929>联通AS4837>电信CN2 GT>普通线路,AS4837线路比起前两的优势就是带宽比较大,相对便宜一些,所以大家才能看到这个线路的带宽都非常高。妮妮云互联目前云服务器开放抽奖活动,每天开通前10台享3折优惠,另外...

图片缩小为你推荐
万维读者网用QQ邮箱向《读者》投稿具体格式优酷路由宝怎么赚钱优酷路由宝是如何赚钱的?依赖注入什么是依赖注入依赖注入的作用是什么意思手机区号手机号码如何建立一个网站如何建立一个网站保护气球为什么会那么害怕气球网管工具网吧管理软件都有哪些?虚拟机软件下载谁有好用的虚拟机软件?微信电话本怎么用微信电话本怎么使用呀,我的电话号码是存在手机里面,用这个软件就读取不了电话,我是第一次使用南北互通什么叫网络运营商之间的互联互通啊????跟服务器有关吗??
私人服务器 qq数据库 空间出租 共享主机 世界测速 免费网页申请 ca187 视频服务器是什么 带宽租赁 百度云空间 免费个人主页 可外链的相册 万网注册 购买空间 北京主机托管 美国服务器 认证机构 godaddy域名 cloudflare paypal兑换 更多